Diablo 2 resurrected servers twitter1/19/2024 ![]() To be frank, one of the key issues is that the remaster was built on a foundation of mostly old code. According to Fletcher, the problem on Saturday was “exacerbated by an update we had rolled out the previous day intended to enhance performance around game creation.” Blizzard rolled the Friday update back, and went to work trying to figure out what the hell was going on. To be brief, the servers saw a massive influx of players on Saturday and Sunday, more so than when the game launched. To counteract the ongoing server issues, the company is implementing safeguards like rate limiting and creating player queues for online play in Diablo II: Resurrected.Īdam Fletcher, Diablo community manager, was on hand to explain what happened over the weekend. Indeed, there’s more than one reason behind the chugging. Blizzard is perfectly aware, and has narrowed down the causes. I was on as well, and my friend and I did notice a lot of rubberbanding as we paved our way through Act II. The game’s servers have been struggling, keeping people from making or joining games, and more. For those who tried playing some Diablo II: Resurrected, there’s a chance you noticed some problems.
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